Keep on the Borderlands Rewrite: Lair F
Continuation of my B2 rewrite.
Continuation of my B2 rewrite.
An overview of my prep methods along with a polemic about why prep doesn’t really matter too much.
The party confronts Deno the witch and her beastmen followers.
The party awakes to Fort Ray under siege from giant crabs.
After much accounting, the party heads back to the dungeon and meets someone new.
The adventurers investigate the Church of Evil and interrupt a crab rave.
The adventurers fight a dust monster before returning to loot the treasure room.
A recap of the player’s progress in the campaign so far.
The party travel to the Caves of Intensity, where they learn more about the slug lords and fight a boxing owlbear.